‘Destiny 2’ Has Sunset 80% Of The Entire Game Thanks To The Portal

Posted by Paul Tassi, Senior Contributor | 8 hours ago | /gaming, /innovation, games, Gaming, Innovation, standard | Views: 9


As I watch Destiny 2 continue to lose 10,000 concurrent players every weekend, I don’t think it’s any real mystery as to why.

The scope of Destiny 2 has been dramatically reduced with the launch of The Edge of Fate and this entire new era. Edge of Fate itself was decently sized for what it is, albeit now lacking things like any sort of weekly story updates. But the real culprit is The Portal, and the fact that its adjacent new tiered armor and weapon system has sunset the entire rest of the game. Like the entire rest of the game.

This is not an exaggeration. In an era where the entire game is now the pursuit of power and tiered weapons and armor, this new system launched…without powerful drops or tiered weapons and armor anywhere in the game besides Kepler and The Portal. That’s it, outside of a few holidays and things like Trials.

This means all old campaigns, destinations, playlists, dungeons and raids do not play into this system at all. You can run them for old gear, gear which cannot be converted or upgraded into the new system. The playlist vendors, for instance, do not even have a reward track any more. The relatively recent well-liked Pathfinder system was deleted entirely. Grandmaster strikes don’t exist at all anymore.

This is, without exaggeration, at least 80% of the existing, playable content in Destiny 2, and I don’t think that’s an exaggeration. And you can see what might be coming as a “fix” for this in the future.





Forbes

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