‘Destiny’ Is Getting Sparrow Racing Again For The First Time In Eight Years, On Your Phone

Destiny 2 fans have been asking for various things to be added or at the very least, return to the game for years now, and now a game has come along that almost seems to be trolling it at this point.
That would be Destiny Rising, the NetEase mobile title that takes place in a non-canon variant of the Destiny universe. It’s had a few betas and alphas and now is ready for release on August 28.
Fans have already noted that it features things that they’ve wanted like crossbows and dual wielding weapons, in addition to cool looking heroes and wild new supers and power that don’t exist in the main game.
Now, Destiny Rising has revealed that it has its own version of Sparrow Racing League. It has been literally eight years since Sparrow Racing was in Destiny. It was first introduced back in 2015 in Destiny 1, and then came back in 2017 again once more. Despite fans saying they liked it a lot and wanted it back so much it became a meme, it has never shown up in Destiny 2. Reportedly, making these specific Sparrow racing tracks was too resource intensive compared to how many people were actually participating and spending in the event, so here we are.
Destiny Rising is giving the people what they want, and has just released a trailer for its own version of Sparrow Racing.
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They seem to be leaning into the entire minigame idea, as Destiny Rising will also have fishing. Destiny 2 did do a variant of that one season, but dissimilar to what we’ll see on mobile.
I am of two minds as to whether Destiny Rising is going to be a hit with Destiny players (getting non-Destiny players to play a Destiny phone game is another thing entirely). On the one hand, it is very fun in early tests. The stuff they added is cool, the gunplay is decent enough for a mobile game (but use a controller). I think people will hop on board, especially with actual Destiny in an uncomfortable transition period right now.
Hop on board…for now. Fans may not love that it’s a mobile game at baseline with no official desktop client, but past that, this is very much a gacha, something that has only been partially visible in early tests, but the longer you play these kinds of games the more intense and potentially expensive those systems get. Trust me, you don’t want to know much I’ve sunk into Genshin Impact. I do think there will be a large number of Destiny players, if not the vast majority, who will eventually hit a wall like that and bounce out.
All that said, I’m excited, and it’s great that Rising is identifying gaps in Destiny content and filling those in where they can. We’ll hit the track again soon.
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