Football Manager 26: Will a computer game help women’s football grow even more?

Football Manager 26: Will a computer game help women’s football grow even more?


The game prides itself on its depth, realism and authenticity and new motion-capture sequences were recorded for FM26 to represent female players in the 3D match simulations.

Everyone on the database has a set of individual attributes marked out of 20, ranging from physical statistics such as pace, agility and acceleration to skills like passing ability and dribbling. It also reflects characteristics like bravery and composure.

“We had a big debate that went on for many months about how to deal with the differences between male and female players in the stats,” Jacobson added.

“The fastest woman in the world, as we know from world records, is slightly slower than the fastest man, but we thought it was unfair that the fastest woman in the game wouldn’t have a 20 rating for pace or acceleration.

“So we kept it separate. We compare women with women and men with men when it comes to playing attributes. When it comes to staff attributes, there isn’t a difference.”

Former professional players, twin sisters Mollie and Rosie Kmita, were both involved in the motion capture process for the game, and Mollie feels being able to manage a women’s team will engage new gamers and educate existing ones.

“Growing up, I would never have imagined playing Football Manager because it wasn’t a space for us,” she said.

“Normalising women’s football in the game is exciting and we’ll see the repercussions of that.

“For someone who’s never been interested in women’s football before and decides to manage a women’s team, the amount of information and knowledge they will learn about players, teams and leagues is exciting.

“I think we’re about to engage a whole new audience and I’m excited to see how this community continues to grow.”



BBC Sport

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