Second ‘Battlefield 6’ Beta Annoys With Open Weapons, Bad Rush Mode

Posted by Paul Tassi, Senior Contributor | 2 hours ago | /gaming, /innovation, games, Gaming, Innovation, standard | Views: 5


Battlefield 6 hype is losing a bit of steam with changes to its second beta run, involving new additions, controversial decisions and rough retreads of old modes.

The main problem is that players are now getting a larger taste of open weapons, the idea that any class can use any weapon without being locked into a true specialist classification. It’s a concept that was never in any Battlefield game until 2042, and players didn’t like it then either. No one can really understand why it’s back again.

Players feel like DICE is trying to force the issue, and now by showing it off significantly in the beta, players will come around. As of now, that is not happening, and an additional complication here is that the once-beloved Rush mode has forced open weapons right now.

Rush is the second problem. Besides open weapons, the 12v12 setup is not working, the maps are unbalanced and the core game mode feels like it’s totally lost its way. Some are calling for it to be shelved until DICE can figure out how to bring it back to its former glory.

The controversy has so far not hurt the playercount of the second beta. It rocketed up to 380,000 concurrent players on Steam, and it will likely top 400,000 by the time I finish this article. The all-time peak was 521,000 for the first beta, which is higher than any Call of Duty game has ever been on the platform. Some believe that Battlefield 6 is set to take a major chunk out of Black Ops 7 this year, or even beat it in sales, but that remains an incredibly high bar that may not be possible to hit.

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